Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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controls.h
Go to the documentation of this file.
1
9#pragma once
10
11#include <app.h>
12
14
19void Controls_Start();
20
25void Controls_Update();
26
31void Controls_Render();
This file contains the definition of the AppData struct, and the 6 main routine functions inside main...
AppScene
An enum containing the app's scenes, like the menu, game, and pause scene.
Definition app.h:53
void Controls_Update()
Updates the controls screen state Handles input and interaction with the controls screen.
Definition controls.c:66
void Controls_Render()
Renders the controls screen Displays the control scheme and navigation UI.
Definition controls.c:90
void Controls_Start()
Initializes the controls screen Loads textures and UI elements needed for the controls screen.
Definition controls.c:29
AppScene controlLastScene
Definition controls.c:17