Directories | |
| Enemy | |
| Environment | |
| Interactables | |
| Menus | |
Files | |
| bullet.h | |
| Handles bullet functionality, including creation, movement and collision. | |
| game.h | |
| gun.h | |
| Implements weapon systems including animations, shooting mechanics, and particle effects. | |
| player.h | |
| Manages player character state, movement, animations, and interactions. | |