Directories | |
| UI | |
Files | |
| camera.h | |
| Provides camera functionality for world-to-screen coordinate conversion. | |
| colliders.h | |
| Defines the collider system for collision detection. | |
| input.h | |
| Handles mouse and keyboard input processing for the game. | |
| sound.h | |
| Manages audio playback for music and sound effects. | |
| time_system.h | |
| Manages time-related functionality for frame rate independence and timing. | |
| vec2.h | |
| Provides 2D vector functionality for positions, directions, and transformations. | |