Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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Core Directory Reference

Directories

 UI
 

Files

 camera.h
 Provides camera functionality for world-to-screen coordinate conversion.
 
 colliders.h
 Defines the collider system for collision detection.
 
 input.h
 Handles mouse and keyboard input processing for the game.
 
 sound.h
 Manages audio playback for music and sound effects.
 
 time_system.h
 Manages time-related functionality for frame rate independence and timing.
 
 vec2.h
 Provides 2D vector functionality for positions, directions, and transformations.