Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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echo_render.c File Reference

Renders Echo enemy type. More...

#include <enemy_echo.h>
#include <camera.h>
#include <app.h>
#include <circle.h>

Functions

void Echo_Render (EnemyData *data)
 [Render] Renders the Echo enemy
 
void Echo_RenderParticles ()
 

Detailed Description

Renders Echo enemy type.

Handles the visual presentation of Echo enemies.

Author
Mango
Date
2025-03-22

Handles the visual presentation of Echo enemies, including special effects like transparency and afterimages.

Date
2025-03-05

Function Documentation

◆ Echo_Render()

void Echo_Render ( EnemyData *  data)

[Render] Renders the Echo enemy

This function handles the rendering of the Echo enemy type.

Parameters
dataPointer to the enemy data structure

◆ Echo_RenderParticles()

void Echo_RenderParticles ( )