Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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juggernaut_render.c File Reference

Renders Juggernaut enemy type. More...

#include <enemy_juggernaut.h>
#include <camera.h>
#include <app.h>
#include <circle.h>

Functions

void Juggernaut_Render (EnemyData *data)
 [Render] Renders the Juggernaut enemy
 
void Juggernaut_RenderParticles ()
 

Detailed Description

Renders Juggernaut enemy type.

Handles the visual presentation of Juggernaut enemies.

Author
Mango
Date
2025-03-22

Function Documentation

◆ Juggernaut_Render()

void Juggernaut_Render ( EnemyData *  data)

[Render] Renders the Juggernaut enemy

This function handles the rendering of the Juggernaut enemy type.

Parameters
dataPointer to the enemy data structure

◆ Juggernaut_RenderParticles()

void Juggernaut_RenderParticles ( )