Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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libet_render.c File Reference
#include <enemy_libet.h>
#include <camera.h>
#include <particle_emitterpresets.h>
#include <UI_text.h>
#include <app.h>

Functions

void Enemy_RenderBoss ()
 
void Libet_Render (EnemyData *data)
 [Render] Renders the Libet boss enemy
 

Function Documentation

◆ Enemy_RenderBoss()

void Enemy_RenderBoss ( )

◆ Libet_Render()

void Libet_Render ( EnemyData *  data)

[Render] Renders the Libet boss enemy

Renders the Libet boss enemy.

This function handles the rendering of the Libet boss enemy.

Parameters
dataPointer to the enemy data structure