Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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map_render.c File Reference

Handles rendering of the game map. More...

#include <maps.h>
#include <app.h>

Functions

void Map_Render ()
 Render the current map.
 

Variables

SDL_Texture * bossTexture = NULL
 

Detailed Description

Handles rendering of the game map.

Manages the drawing of map chunks, with optimizations for only rendering visible chunks and elements.

Author
Mango
Date
2025-03-04

Function Documentation

◆ Map_Render()

void Map_Render ( )

Render the current map.

Variable Documentation

◆ bossTexture

SDL_Texture* bossTexture = NULL