Operation Null Mind
0.4.1
A 2D roguelike top down shooter game made with SDL2
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menu.h
Go to the documentation of this file.
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9
#pragma once
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16
void
Menu_PrepareTextures
();
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void
Menu_Update
();
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void
Menu_Render
();
Menu_Render
void Menu_Render()
Renders the menu to the screen.
Definition
menu_layout.c:125
Menu_Update
void Menu_Update()
Updates the menu state based on user input.
Definition
menu_layout.c:60
Menu_PrepareTextures
void Menu_PrepareTextures()
Prepares and loads all menu textures.
Definition
menu_layout.c:36
include
Game
Menus
menu.h
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