Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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menu.h
Go to the documentation of this file.
1
9#pragma once
10
17
23void Menu_Update();
24
30void Menu_Render();
void Menu_Render()
Renders the menu to the screen.
Definition menu_layout.c:125
void Menu_Update()
Updates the menu state based on user input.
Definition menu_layout.c:60
void Menu_PrepareTextures()
Prepares and loads all menu textures.
Definition menu_layout.c:36