Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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mission_briefing.c File Reference
#include <mission_briefing.h>
#include <input.h>
#include <sound.h>
#include <app.h>
#include <ui_text.h>

Functions

void Mission_Start ()
 
void Mission_Update ()
 
void Mission_Render ()
 

Variables

SDL_Texture * Mission_Background = NULL
 
UIElement * MissionText = NULL
 
SDL_Rect MissionTextRectBox
 
bool continueHovered = false
 

Function Documentation

◆ Mission_Render()

void Mission_Render ( )

◆ Mission_Start()

void Mission_Start ( )

◆ Mission_Update()

void Mission_Update ( )

Variable Documentation

◆ continueHovered

bool continueHovered = false

◆ Mission_Background

SDL_Texture* Mission_Background = NULL

◆ MissionText

UIElement* MissionText = NULL

◆ MissionTextRectBox

SDL_Rect MissionTextRectBox