Contains preset configurations for particle emitters. More...
#include <particle_emitterpresets.h>Macros | |
| #define | BRASS_COLOR {238,209,131,255} |
| Color constants for brass material. | |
| #define | BRASS_COLOR_FADE {238,209,131,100} |
| #define | SHOTSHELL_COLOR {207,43,33,255} |
| Color constants for shotgun shell material. | |
| #define | SHOTSHELL_COLOR_FADE {207,43,33,0} |
Variables | |
| ParticleEmitter | ParticleEmitter_Dash |
| Dash effect particle emitter preset Creates trail particles behind the player when dashing. | |
| ParticleEmitter | ParticleEmitter_MuzzleFlash |
| Muzzle flash particle emitter preset Creates bright flash particles at gun muzzle when firing. | |
| ParticleEmitter | ParticleEmitter_PistolSMGCasing |
| Pistol and SMG casing ejection particle preset Creates small brass casings when pistol or SMG is fired. | |
| ParticleEmitter | ParticleEmitter_ARBRCasing |
| Assault Rifle and Battle Rifle casing ejection particle preset Creates medium brass casings when rifle is fired. | |
| ParticleEmitter | ParticleEmitter_ShotgunCasing |
| Shotgun shell ejection particle preset Creates red shotgun shells when shotgun is fired. | |
| ParticleEmitter | ParticleEmitter_Default |
| Default particle emitter preset for testing General purpose emitter for experimenting with effects. | |
| ParticleEmitter | ParticleEmitter_BulletDefault |
| Default bullet particle emitter preset Base configuration for all projectiles in the game. | |
| ParticleEmitter | ParticleEmitter_BulletEnemy |
| Default bullet particle emitter preset Base configuration for all projectiles in the game. | |
| ParticleEmitter | ParticleEmitter_BulletFragments |
| Bullet impact fragment particle preset Creates sparks and fragments when bullets hit surfaces. | |
| ParticleEmitter | ParticleEmitter_Explosion |
| ParticleEmitter | ParticleEmitter_Gernade |
| ParticleEmitter | ParticleEmitter_Fire |
| ParticleEmitter | ParticleEmitter_Parry |
| ParticleEmitter * | test_emitter = NULL |
| Test emitter for development purposes. | |
Contains preset configurations for particle emitters.
This file defines the default configurations for various types of particle emitters such as muzzle flashes, bullet casings, dash effects, etc.
| #define BRASS_COLOR {238,209,131,255} |
Color constants for brass material.
| #define BRASS_COLOR_FADE {238,209,131,100} |
| #define SHOTSHELL_COLOR {207,43,33,255} |
Color constants for shotgun shell material.
| #define SHOTSHELL_COLOR_FADE {207,43,33,0} |
| ParticleEmitter ParticleEmitter_ARBRCasing |
Assault Rifle and Battle Rifle casing ejection particle preset Creates medium brass casings when rifle is fired.
Assault rifle and battle rifle casing particle emitter preset.
| ParticleEmitter ParticleEmitter_BulletDefault |
Default bullet particle emitter preset Base configuration for all projectiles in the game.
Default bullet impact particle preset.
| ParticleEmitter ParticleEmitter_BulletEnemy |
Default bullet particle emitter preset Base configuration for all projectiles in the game.
| ParticleEmitter ParticleEmitter_BulletFragments |
Bullet impact fragment particle preset Creates sparks and fragments when bullets hit surfaces.
Bullet fragment particles preset.
| ParticleEmitter ParticleEmitter_Dash |
Dash effect particle emitter preset Creates trail particles behind the player when dashing.
Dash effect particle emitter preset.
| ParticleEmitter ParticleEmitter_Default |
Default particle emitter preset for testing General purpose emitter for experimenting with effects.
Default particle emitter preset.
| ParticleEmitter ParticleEmitter_Explosion |
| ParticleEmitter ParticleEmitter_Fire |
| ParticleEmitter ParticleEmitter_Gernade |
| ParticleEmitter ParticleEmitter_MuzzleFlash |
Muzzle flash particle emitter preset Creates bright flash particles at gun muzzle when firing.
Muzzle flash effect particle emitter preset.
| ParticleEmitter ParticleEmitter_Parry |
| ParticleEmitter ParticleEmitter_PistolSMGCasing |
Pistol and SMG casing ejection particle preset Creates small brass casings when pistol or SMG is fired.
Pistol and SMG shell casing particle emitter preset.
| ParticleEmitter ParticleEmitter_ShotgunCasing |
Shotgun shell ejection particle preset Creates red shotgun shells when shotgun is fired.
Shotgun shell casing particle emitter preset.
| ParticleEmitter* test_emitter = NULL |
Test emitter for development purposes.
This is just for debugging purposes.