void Particle_AcceleratedMovement(Particle *particle)
Moves a particle with acceleration.
Definition particle_movement.c:42
void Particle_DeceleratedMovement(Particle *particle)
Moves a particle with deceleration.
Definition particle_movement.c:59
void Particle_RandomMovement(Particle *particle)
Moves a particle in a random direction.
Definition particle_movement.c:94
void Particle_SineMovement(Particle *particle)
Moves a particle in a sine wave pattern.
Definition particle_movement.c:112
void Particle_SpiralMovement(Particle *particle)
Moves a particle in a spiral pattern.
Definition particle_movement.c:76
void Particle_LinearMovement(Particle *particle)
Moves a particle in a linear direction.
Definition particle_movement.c:26
A particle system for visual effects and environmental elements.
A struct that represents a particle.
Definition particles.h:62