Directories | |
| Particles | |
Files | |
| animation.h | |
| A simple animation system capable of loading a spritesheet with fixed sized frames. | |
| circle.h | |
| debug.h | |
| Provides debug visualization and information display functionality. | |
| initialize_SDL.h | |
| Initializes SDL libraries, renderer, windows and other required systems. | |
| lazer_system.h | |
| random.h | |
| Provides random number generation functionality for integers, floats, and boolean values. | |
| timer.h | |
| Provides timing functionality for cooldowns, fire rates, animations, and other time-based features. | |