Contains player data definitions and default values. More...
#include <player.h>Variables | |
| PlayerData | player |
| [Data] The player's initial data and configuration | |
Contains player data definitions and default values.
Initializes and defines the core data structures for the player character, including stats, state, resources, and animation data.
| PlayerData player |
[Data] The player's initial data and configuration
Global player instance.
Contains all default values for the player including position, collision properties, movement speeds, sprite data, and animation definitions.