Handles player collisions with the environment and entities. More...
Functions | |
| bool | Player_DetectCollision () |
| [Utility] Checks for and handles player collisions | |
Handles player collisions with the environment and entities.
Contains functions for detecting and responding to player collisions with walls, enemies, projectiles, and interactive objects.
| bool Player_DetectCollision | ( | ) |
[Utility] Checks for and handles player collisions
Detects collisions for player.
Detects if the player is colliding with any objects in the game world and triggers the appropriate response based on collision type.