Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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player_input_handler.c File Reference

Processes player input for character control. More...

#include <player.h>
#include <input.h>
#include <maps.h>
#include <chunks.h>
#include <interactable.h>

Functions

void Player_Input_Handler ()
 [Event Handler] Processes player input for movement, skills and weapons
 

Detailed Description

Processes player input for character control.

Handles keyboard and mouse input for movement, weapon switching, attacks, and ability activation.

Author
Mango
Date
2025-02-28

Function Documentation

◆ Player_Input_Handler()

void Player_Input_Handler ( )

[Event Handler] Processes player input for movement, skills and weapons

Handles player input.

Checks keyboard and mouse input to trigger player actions including movement, dashing, weapon switching, and shooting.