Processes player input for character control. More...
#include <player.h>#include <input.h>#include <maps.h>#include <chunks.h>#include <interactable.h>Functions | |
| void | Player_Input_Handler () |
| [Event Handler] Processes player input for movement, skills and weapons | |
Processes player input for character control.
Handles keyboard and mouse input for movement, weapon switching, attacks, and ability activation.
| void Player_Input_Handler | ( | ) |
[Event Handler] Processes player input for movement, skills and weapons
Handles player input.
Checks keyboard and mouse input to trigger player actions including movement, dashing, weapon switching, and shooting.