Post-update logic for the player character. More...
Functions | |
| int | Player_PostUpdate () |
| [PostUpdate] Main player update routine | |
Post-update logic for the player character.
Handles final player state updates after all other game systems have been updated. Includes collision detection, movement finalization, and animation updates.
| int Player_PostUpdate | ( | ) |
[PostUpdate] Main player update routine
Post-update operations for player.
This function is called inside App_PostUpdate(). It updates the player's input, position, and animations in sequence.