Handles rendering of the player character. More...
Functions | |
| int | Player_Render () |
| [Render] Renders the player sprite based on the player's and cursor's position | |
Handles rendering of the player character.
Contains functions for drawing the player's sprite, animations, effects, and UI elements tied to the player.
| int Player_Render | ( | ) |
[Render] Renders the player sprite based on the player's and cursor's position
Renders the player.
Draws the player's character sprite and dash particle effects at the appropriate screen position. Flips the sprite based on mouse cursor position.