Initializes the player character. More...
Functions | |
| int | Player_Start () |
| [Start] Initializes the player's systems | |
Initializes the player character.
Sets up the player's initial state, loads resources, and prepares the player character for gameplay.
| int Player_Start | ( | ) |
[Start] Initializes the player's systems
Initializes the player.
This function is called in App_Start(). It initializes the player's animations and sets the player's current gun to the pistol. Also sets up collision, particle effects, and timers.