Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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proxy_render.c File Reference

Renders Proxy enemy type. More...

#include <enemy_proxy.h>
#include <camera.h>
#include <app.h>
#include <circle.h>

Functions

void Proxy_Render (EnemyData *data)
 [Render] Renders the Proxy enemy
 

Detailed Description

Renders Proxy enemy type.

Handles the visual presentation of Proxy enemies.

Author
Mango
Date
2025-03-20

Function Documentation

◆ Proxy_Render()

void Proxy_Render ( EnemyData *  data)

[Render] Renders the Proxy enemy

This function handles the rendering of the Proxy enemy type. When deployed, it also renders the proxy's influence radius.

Parameters
dataPointer to the enemy data structure