Initializes Proxy enemy instances. More...
#include <enemy_proxy.h>#include <animation.h>#include <circle.h>#include <particle_emitterpresets.h>#include <random.h>Functions | |
| void | Proxy_Start (EnemyData *data) |
| [Start] Initializes a Proxy enemy instance | |
Variables | |
| ParticleEmitter * | ProxyBulletEmitter |
| ParticleEmitter * | ProxyMuzzleFlashEmitter |
| ParticleEmitter * | ProxyCasingEmitter |
| ParticleEmitter * | ProxyBulletFragmentsEmitter |
Initializes Proxy enemy instances.
Handles the creation and setup of Proxy enemies, including their resources and initial state.
| void Proxy_Start | ( | EnemyData * | data | ) |
[Start] Initializes a Proxy enemy instance
Sets up the Proxy enemy's resources including animations, particle effects, and timers.
| data | Pointer to the enemy data structure to initialize |
| ParticleEmitter* ProxyBulletEmitter |
| ParticleEmitter* ProxyBulletFragmentsEmitter |
| ParticleEmitter* ProxyCasingEmitter |
| ParticleEmitter* ProxyMuzzleFlashEmitter |