Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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recharge_render.c File Reference

Renders Recharge enemy type. More...

#include <enemy_recharge.h>
#include <camera.h>
#include <app.h>
#include <circle.h>
#include <math.h>

Functions

void Recharge_Render (EnemyData *data)
 [Render] Renders the Recharge enemy
 

Detailed Description

Renders Recharge enemy type.

Handles the visual presentation of Recharge enemies.

Date
2025-03-05

Function Documentation

◆ Recharge_Render()

void Recharge_Render ( EnemyData *  data)

[Render] Renders the Recharge enemy

This function handles the rendering of the Recharge enemy type.

Parameters
dataPointer to the enemy data structure