Renders Recharge enemy type. More...
#include <enemy_recharge.h>#include <camera.h>#include <app.h>#include <circle.h>#include <math.h>Functions | |
| void | Recharge_Render (EnemyData *data) |
| [Render] Renders the Recharge enemy | |
Renders Recharge enemy type.
Handles the visual presentation of Recharge enemies.
| void Recharge_Render | ( | EnemyData * | data | ) |
[Render] Renders the Recharge enemy
This function handles the rendering of the Recharge enemy type.
| data | Pointer to the enemy data structure |