Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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recharge_start.c File Reference

Initializes Recharge enemy instances. More...

#include <enemy_recharge.h>
#include <animation.h>
#include <circle.h>
#include <particle_emitterpresets.h>
#include <random.h>

Functions

void Recharge_Start (EnemyData *data)
 [Start] Initializes a Recharge enemy instance
 

Detailed Description

Initializes Recharge enemy instances.

Handles the creation and setup of Recharge enemies, including their resources and initial state.

Author
Mango
Date
2025-03-05

Function Documentation

◆ Recharge_Start()

void Recharge_Start ( EnemyData *  data)

[Start] Initializes a Recharge enemy instance

Sets up the Recharge enemy's resources including animations, particle effects, and timers.

Parameters
dataPointer to the enemy data structure to initialize