Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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sabot_render.c File Reference

Renders Sabot enemy type. More...

#include <enemy_sabot.h>
#include <camera.h>
#include <app.h>
#include <circle.h>

Functions

void Sabot_Render (EnemyData *data)
 [Render] Renders the Sabot enemy
 
void Sabot_RenderParticles ()
 

Detailed Description

Renders Sabot enemy type.

Handles the visual presentation of Sabot enemies.

Author
Mango
Date
2025-03-21

Function Documentation

◆ Sabot_Render()

void Sabot_Render ( EnemyData *  data)

[Render] Renders the Sabot enemy

This function handles the rendering of the Sabot enemy type.

Parameters
dataPointer to the enemy data structure

◆ Sabot_RenderParticles()

void Sabot_RenderParticles ( )