Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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ButtonState Struct Reference

#include <input.h>

Public Attributes

bool pressed
 
bool released
 
bool held
 

Member Data Documentation

◆ held

bool ButtonState::held

◆ pressed

bool ButtonState::pressed

◆ released

bool ButtonState::released

The documentation for this struct was generated from the following file: