Operation Null Mind
0.4.1
A 2D roguelike top down shooter game made with SDL2
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Public Attributes
|
List of all members
ButtonState Struct Reference
#include <
input.h
>
Public Attributes
bool
pressed
bool
released
bool
held
Member Data Documentation
◆
held
bool ButtonState::held
◆
pressed
bool ButtonState::pressed
◆
released
bool ButtonState::released
The documentation for this struct was generated from the following file:
include/Core/
input.h
ButtonState
Generated by
1.9.8