Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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CameraSystem Struct Reference

#include <camera.h>

Public Attributes

Vec2 position
 Position of the camera in the world.
 
float zoom
 Zoom level of the camera.
 

Member Data Documentation

◆ position

Vec2 CameraSystem::position

Position of the camera in the world.

◆ zoom

float CameraSystem::zoom

Zoom level of the camera.


The documentation for this struct was generated from the following file: