Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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EnvironmentTile Struct Reference

Represents a single environment tile. More...

#include <tiles.h>

Public Attributes

SDL_Texture * texture
 Texture for this tile.
 
TileRotation rotation
 Rotation applied to this tile.
 

Detailed Description

Represents a single environment tile.

Member Data Documentation

◆ rotation

TileRotation EnvironmentTile::rotation

Rotation applied to this tile.

◆ texture

SDL_Texture* EnvironmentTile::texture

Texture for this tile.


The documentation for this struct was generated from the following file: