Contains loaded textures for all tile types. More...
#include <tiles.h>
Public Attributes | |
| SDL_Texture * | textures [TILE_TYPE_COUNT] |
| Array of textures for each tile type. | |
Contains loaded textures for all tile types.
| SDL_Texture* EnvironmentTileResources::textures[TILE_TYPE_COUNT] |
Array of textures for each tile type.