Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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EnvironmentTileResources Struct Reference

Contains loaded textures for all tile types. More...

#include <tiles.h>

Public Attributes

SDL_Texture * textures [TILE_TYPE_COUNT]
 Array of textures for each tile type.
 

Detailed Description

Contains loaded textures for all tile types.

Member Data Documentation

◆ textures

SDL_Texture* EnvironmentTileResources::textures[TILE_TYPE_COUNT]

Array of textures for each tile type.


The documentation for this struct was generated from the following file: