#include <interactable.h>
◆ active
| bool Interactable::active |
◆ callback
| void(* Interactable::callback) (void *data, int interactableIndex) |
◆ data
◆ enabled
| bool Interactable::enabled |
◆ hitboxSize
| Vec2 Interactable::hitboxSize |
◆ index
◆ interactable
| bool Interactable::interactable |
◆ interactionText
| char* Interactable::interactionText |
◆ position
| Vec2 Interactable::position |
◆ renderSize
| Vec2 Interactable::renderSize |
◆ spritePath
| char* Interactable::spritePath |
◆ spriteTexture
| SDL_Texture* Interactable::spriteTexture |
◆ srcRect
| SDL_Rect Interactable::srcRect |
◆ textTexture
| SDL_Texture* Interactable::textTexture |
◆ type
The documentation for this struct was generated from the following file: