#include <enemy_kamikaze.h>
◆ beepTimer
| float KamikazeConfig::beepTimer |
◆ directionChangeTime
| float KamikazeConfig::directionChangeTime |
◆ explosionIndicator
| SDL_Texture* KamikazeConfig::explosionIndicator |
◆ explosionRadius
| float KamikazeConfig::explosionRadius |
◆ explosionTime
| float KamikazeConfig::explosionTime |
◆ explosionTimer
| float KamikazeConfig::explosionTimer |
◆ indicatorDelay
| float KamikazeConfig::indicatorDelay |
◆ state
The documentation for this struct was generated from the following file: