Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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SimpleQueue Struct Reference

#include <sound.h>

Public Attributes

char * currentSongPath
 
char * nextSongPath
 
bool hasNextSong
 

Member Data Documentation

◆ currentSongPath

char* SimpleQueue::currentSongPath

◆ hasNextSong

bool SimpleQueue::hasNextSong

◆ nextSongPath

char* SimpleQueue::nextSongPath

The documentation for this struct was generated from the following file: