Operation Null Mind
0.4.1
A 2D roguelike top down shooter game made with SDL2
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Public Attributes
|
List of all members
Sound Struct Reference
#include <
sound.h
>
Public Attributes
Mix_Chunk *
chunk
Sound
effect chunk.
int
channel
Channel on which the sound is played.
Member Data Documentation
◆
channel
int Sound::channel
Channel on which the sound is played.
◆
chunk
Mix_Chunk* Sound::chunk
Sound
effect chunk.
The documentation for this struct was generated from the following file:
include/Core/
sound.h
Sound
Generated by
1.9.8