Renders Tactician enemy type. More...
#include <enemy_tactician.h>#include <camera.h>#include <app.h>#include <circle.h>#include <math.h>Functions | |
| void | Tactician_Render (EnemyData *data) |
| void | Tactician_RenderParticles () |
Renders Tactician enemy type.
| void Tactician_Render | ( | EnemyData * | data | ) |
| void Tactician_RenderParticles | ( | ) |