Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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win.h
Go to the documentation of this file.
1#pragma once
2
3#include <app.h>
4#include <death.h> // For access to EndScreen functions
5
11void Win_Start();
12
18void Win_Update();
19
25void Win_Render();
This file contains the definition of the AppData struct, and the 6 main routine functions inside main...
Manages the game's pause screen functionality and display.
void Win_Render()
Renders the win screen.
Definition win_layout.c:185
void Win_Start()
Initializes the win screen.
Definition win_layout.c:51
void Win_Update()
Updates the win screen state.
Definition win_layout.c:119