This file contains the definition of the AppData struct, and the 6 main routine functions inside main...
Manages the game's pause screen functionality and display.
void Win_Render()
Renders the win screen.
Definition win_layout.c:185
void Win_Start()
Initializes the win screen.
Definition win_layout.c:51
void Win_Update()
Updates the win screen state.
Definition win_layout.c:119