Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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bullet_render.c File Reference

Handles rendering of bullets and impact effects. More...

#include <bullet.h>
#include <particle_emitterpresets.h>
#include <player.h>

Functions

void Bullet_Render ()
 [Render] Renders all active bullets and bullet fragments
 

Detailed Description

Handles rendering of bullets and impact effects.

Manages the visual representation of bullets, tracer effects, and bullet impact particles.

Author
Mango
Date
2025-03-05

Function Documentation

◆ Bullet_Render()

void Bullet_Render ( )

[Render] Renders all active bullets and bullet fragments

Renders all active bullets.

Draws all active bullet particles and their impact fragments from the current weapon's emitters.