Handles rendering of bullets and impact effects. More...
Functions | |
| void | Bullet_Render () |
| [Render] Renders all active bullets and bullet fragments | |
Handles rendering of bullets and impact effects.
Manages the visual representation of bullets, tracer effects, and bullet impact particles.
| void Bullet_Render | ( | ) |
[Render] Renders all active bullets and bullet fragments
Renders all active bullets.
Draws all active bullet particles and their impact fragments from the current weapon's emitters.