Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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bullet_start.c File Reference

Initializes the bullet system. More...

#include <bullet.h>
#include <particle_emitterpresets.h>
#include <gun.h>
#include <player.h>

Functions

void Bullet_Start ()
 [Start] Initializes the bullet system by creating particle emitters
 

Detailed Description

Initializes the bullet system.

Sets up bullet resources, particle emitters, and initial properties for the projectile system.

Author
Mango
Date
2025-03-05

Function Documentation

◆ Bullet_Start()

void Bullet_Start ( )

[Start] Initializes the bullet system by creating particle emitters

Initializes the bullet system.

Creates and configures the particle emitters used for bullets and bullet fragments, then assigns them to each weapon type.