Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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enemy_render.c File Reference

Renders all enemy types. More...

#include <enemy.h>
#include <enemy_types.h>
#include <animation.h>
#include <camera.h>
#include <player.h>
#include <app.h>

Functions

void Enemy_Render ()
 [Render] Renders all active enemies
 

Detailed Description

Renders all enemy types.

Coordinates the rendering of all active enemies, including spawn indicators and special effects.

Author
Mango
Date
2025-03-04

Function Documentation

◆ Enemy_Render()

void Enemy_Render ( )

[Render] Renders all active enemies

Iterates through the enemy array and calls each enemy's specific render function if they are active.