Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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enemy_types.h
Go to the documentation of this file.
1
9#pragma once
10#include <enemy_echo.h>
11#include <enemy_kamikaze.h>
12#include <enemy_recharge.h>
13#include <enemy_proxy.h>
14#include <enemy_sabot.h>
15#include <enemy_vantage.h>
16#include <enemy_tactician.h>
17#include <enemy_radius.h>
18#include <enemy_juggernaut.h>
19#include <enemy_sentry.h>
20#include <enemy_libet.h>
21
This file contains the data for the enemy Echo.
This file contains the data for the Juggernaut enemy type.
This file contains the data for the enemy Echo.
This file contains the data for the Proxy enemy type.
This file contains the data for the Radius enemy type.
This file contains the data for the Recharge enemy type.
This file contains the data for the Sabot enemy type.
This file contains the data for the Sentry enemy type.
This file contains the data for the Tactician enemy type.
This file contains the data for the Vantage enemy type.