This file contains the data for the Radius enemy type. More...
Go to the source code of this file.
Classes | |
| struct | RadiusConfig |
Functions | |
| void | Radius_Start (EnemyData *data) |
| [Start] Initializes a Radius enemy instance | |
| void | Radius_Update (EnemyData *data) |
| void | Radius_Render (EnemyData *data) |
| [Render] Renders the Radius enemy | |
| void | Radius_UpdateParticles () |
| void | Radius_RenderParticles () |
This file contains the data for the Radius enemy type.
| void Radius_Render | ( | EnemyData * | data | ) |
[Render] Renders the Radius enemy
This function handles the rendering of the Radius enemy type.
| data | Pointer to the enemy data structure |
| void Radius_RenderParticles | ( | ) |
| void Radius_Start | ( | EnemyData * | data | ) |
[Start] Initializes a Radius enemy instance
Sets up the Radius enemy's resources including animations, particle effects, and timers.
| data | Pointer to the enemy data structure to initialize |
| void Radius_Update | ( | EnemyData * | data | ) |
| void Radius_UpdateParticles | ( | ) |
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