#include <enemy_radius.h>
Public Attributes | |
| float | directionChangeTimer |
| float | directionChangeTime |
| float | shootTime |
| float | shootTimer |
| GunData | gun |
| Vec2 | gunOffset |
| Vec2 | lastPosition |
| float | explosionRadius |
| float RadiusConfig::directionChangeTime |
| float RadiusConfig::directionChangeTimer |
| float RadiusConfig::explosionRadius |
| GunData RadiusConfig::gun |
| Vec2 RadiusConfig::gunOffset |
| Vec2 RadiusConfig::lastPosition |
| float RadiusConfig::shootTime |
| float RadiusConfig::shootTimer |