Handles rendering of weapons and weapon effects. More...
Functions | |
| void | Gun_Render () |
| [Render] Renders the player's current gun and its corresponding particles | |
Handles rendering of weapons and weapon effects.
Manages the rendering of gun sprites, muzzle flashes, and ejected casings with proper layering.
| void Gun_Render | ( | ) |
[Render] Renders the player's current gun and its corresponding particles
Renders all guns.
Draws the current weapon with proper rotation and flipping, and renders muzzle flash and casing particles with correct layering based on weapon orientation.