Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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Base Directory Reference

Files

 gun_animations.c
 Handles weapon animation states and transitions.
 
 gun_data.c
 Contains definitions for all weapon types.
 
 gun_position.c
 Implements a generalized gun positioning system for all entity types.
 
 gun_render.c
 Handles rendering of weapons and weapon effects.
 
 gun_start.c
 Initializes the weapon system.
 
 gun_update.c
 Handles gun positioning, animation and state updates.