Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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gun_start.c File Reference

Initializes the weapon system. More...

#include <gun.h>
#include <bullet.h>

Functions

void Gun_Start ()
 [Start] Initializes all guns and their particle emitters
 

Detailed Description

Initializes the weapon system.

Sets up gun resources, animations, and particle effects for all weapon types in the game.

Author
Mango
Date
2025-03-07

Function Documentation

◆ Gun_Start()

void Gun_Start ( )

[Start] Initializes all guns and their particle emitters

Initializes gun systems.

Populates the gun list with all weapon types, assigns particle emitter presets, and creates animation resources for each gun.