Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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kamikaze_data.c File Reference
#include <enemy_kamikaze.h>

Variables

KamikazeConfig KamikazeConfigData
 
EnemyData KamikazeData
 [Data] Echo enemy default data
 

Variable Documentation

◆ KamikazeConfigData

KamikazeConfig KamikazeConfigData
Initial value:
= {
.explosionRadius = 100,
.explosionTime = 1.0f,
.indicatorDelay = 0.5f,
.directionChangeTime = 0,
.explosionTimer = 0,
.beepTimer = 0,
.explosionIndicator = NULL,
}
@ KAMIKAZE_STATE_WALKING
Definition enemy_kamikaze.h:14

◆ KamikazeData

EnemyData KamikazeData

[Data] Echo enemy default data

This structure defines the default properties, stats and settings for the Echo enemy type.