Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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libet_data.c File Reference
#include <enemy_libet.h>
#include <stdlib.h>

Variables

LibetConfig LibetConfigData
 
EnemyData LibetData
 [Data] Libet boss enemy default data
 

Variable Documentation

◆ LibetConfigData

LibetConfig LibetConfigData
Initial value:
= {
.state = LIBET_FLOATING,
.timer = 0.0f,
.floatTime = 1.0f,
.lazerChargeTime = 1.0f,
.lazerFireTime = 0.3f,
}
@ LIBET_FLOATING
Definition enemy_libet.h:13

◆ LibetData

EnemyData LibetData

[Data] Libet boss enemy default data

This structure defines the default properties, stats, and settings for the Libet boss enemy.