#include <enemy_juggernaut.h>
◆ chargeDuration
| float JuggernautConfig::chargeDuration |
◆ directionChangeTime
| float JuggernautConfig::directionChangeTime |
◆ directionChangeTimer
| float JuggernautConfig::directionChangeTimer |
◆ enragedDuration
| float JuggernautConfig::enragedDuration |
◆ gun
◆ gunOffset
| Vec2 JuggernautConfig::gunOffset |
◆ lastPosition
| Vec2 JuggernautConfig::lastPosition |
◆ shootTime
| float JuggernautConfig::shootTime |
◆ shootTimer
| float JuggernautConfig::shootTimer |
◆ spinSpeedDegrees
| float JuggernautConfig::spinSpeedDegrees |
◆ state
◆ timer
| float JuggernautConfig::timer |
◆ walkDuration
| float JuggernautConfig::walkDuration |
The documentation for this struct was generated from the following file: