Operation Null Mind
0.4.1
A 2D roguelike top down shooter game made with SDL2
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KeyboardState Struct Reference
#include <
input.h
>
Public Attributes
ButtonState
keys
[SDL_NUM_SCANCODES]
Member Data Documentation
◆
keys
ButtonState
KeyboardState::keys[SDL_NUM_SCANCODES]
The documentation for this struct was generated from the following file:
include/Core/
input.h
KeyboardState
Generated by
1.9.8