Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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MouseState Struct Reference

#include <input.h>

Public Attributes

Vec2 position
 
Vec2 motion
 
ButtonState leftButton
 
ButtonState rightButton
 
ButtonState middleButton
 
bool scrollUp
 
bool scrollDown
 

Member Data Documentation

◆ leftButton

ButtonState MouseState::leftButton

◆ middleButton

ButtonState MouseState::middleButton

◆ motion

Vec2 MouseState::motion

◆ position

Vec2 MouseState::position

◆ rightButton

ButtonState MouseState::rightButton

◆ scrollDown

bool MouseState::scrollDown

◆ scrollUp

bool MouseState::scrollUp

The documentation for this struct was generated from the following file: