Contains the player's stats and attributes. More...
#include <player.h>
Public Attributes | |
| int | maxHealth |
| int | maxAmmo |
| float | INVINCIBLE_Time |
| Time the player is [Title card] before taking damage again. | |
| float | walkSpeed |
| Normal walking speed. | |
| float | dashSpeed |
| Speed during dash. | |
| float | dashDuration |
| How long dash lasts. | |
| float | dashCooldown |
| Time between dashes. | |
| int | enemiesKilled |
| Number of enemies killed. | |
| SkillStat | skillStat |
| Player skills and abilities | |
Contains the player's stats and attributes.
| float PlayerStat::dashCooldown |
Time between dashes.
| float PlayerStat::dashDuration |
How long dash lasts.
| float PlayerStat::dashSpeed |
Speed during dash.
| int PlayerStat::enemiesKilled |
Number of enemies killed.
| float PlayerStat::INVINCIBLE_Time |
Time the player is [Title card] before taking damage again.
| int PlayerStat::maxAmmo |
| int PlayerStat::maxHealth |
| SkillStat PlayerStat::skillStat |
Player skills and abilities
| float PlayerStat::walkSpeed |
Normal walking speed.