Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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tile_render.c File Reference

Handles tile rendering with optimizations. More...

#include <tiles.h>
#include <camera.h>
#include <app.h>

Functions

void Tile_Render (EnvironmentTile tile, Vec2 tilePosition)
 Render a tile at the specified position.
 

Detailed Description

Handles tile rendering with optimizations.

Renders environment tiles with proper rotation and frustum culling for performance.

Author
Mango
Date
2025-03-02

Function Documentation

◆ Tile_Render()

void Tile_Render ( EnvironmentTile  tile,
Vec2  tilePosition 
)

Render a tile at the specified position.

Parameters
tileThe tile to render
tilePositionPosition where the tile should be rendered