Handles bullet movement and collision logic. More...
Functions | |
| void | Bullet_Update () |
| [PostUpdate] Updates all active bullets, handling movement and collisions | |
Handles bullet movement and collision logic.
Updates the position, collision detection, and lifecycle of bullets fired from weapons in the game.
| void Bullet_Update | ( | ) |
[PostUpdate] Updates all active bullets, handling movement and collisions
Updates the state of all active bullets.
Updates the position of all bullets, checks for collisions with enemies and walls, and handles impact effects when collisions are detected.